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Cryptic Crawlz Devlog Update 📜✨
Date: November 21, 2024
Progress Report:
New Features:
- Hitpoint Counter Implementation:
- Player Health System: We've successfully integrated a dynamic health slider for the player character. The slider adjusts in real-time to reflect health changes, ensuring players can easily monitor their vitality during their dungeon expeditions.
- NPC & Monster Health System: Similarly, NPCs and monsters now have their own hitpoint counters. These health sliders function in the same manner, providing clear visual feedback of their current health status during encounters.
- iEquipment Interface Enhancements:
- We've refined and polished the iEquipment interface, making it more intuitive and user-friendly. This improvement ensures players can manage their gear more efficiently, enhancing the overall gameplay experience.
Upcoming Features:
- Combat System Integration:
- Weapon Damage: Our next focus is on the combat mechanics. We’ll be developing a system where weapon damage directly affects the hitpoint counters of both players and enemies. Each weapon will have unique damage values, contributing to a varied combat experience.
- Skills & Abilities: Players will soon be able to utilize skills and abilities that influence combat outcomes. These abilities may deal damage, provide healing, or apply buffs/debuffs, all of which will interact seamlessly with the existing health systems.
- Items & Inventory: The inclusion of items will enhance gameplay strategy. Health potions, for example, will restore hitpoints, while other items may provide temporary boosts or abilities. The inventory system will be designed for easy management and accessibility during intense encounters.
- Inventory System Overhaul:
- Following the enhancement of the iEquipment interface, we plan to revamp the inventory system. The goal is to make it more intuitive and efficient, allowing players to seamlessly manage their items and resources during their adventures.
Goals and Milestones:
- Combat Mechanics Prototyping: Initial prototyping of the combat system will focus on basic attack interactions and hitpoint adjustments.
- Skill Development: Following the combat system, we'll integrate player skills, ensuring they trigger correctly and visually impact the game world.
- Item Functionality: Finally, items will be introduced to add depth to player strategies and resource management.
Stay tuned for more updates as we continue to delve deeper into the mysteries and adventures of Cryptic Crawlz! Your support and feedback are invaluable as we bring this world to life.
End of Devlog
Get Cryptic Crawlz
Cryptic Crawlz
Dungeon Crawler RPG Adventure game.
Status | In development |
Author | Sludge Entertainment |
Genre | Adventure, Role Playing |
Tags | First-Person, Point & Click |
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